Vortic Art
WebXR galleries | Nov 2020 - Jul 2022
I designed environments for Vortic's WebXR platform for the art world. Starting with the lobby as an entry point, I expanded into virtual gallery environments for major art events including Frieze London, Art Basel Miami, and Venice Biennale. Each space was optimized for web delivery, accessible through any browser without downloads.
Research into real-world museums including the Louisiana Museum of Modern Art and the Niterói Contemporary Art Museum informed the spatial design and user flow. Environments were built using Blender, Cinema 4D, and Unity, optimised for web delivery. Each gallery served multiple artists and shows across different events, with careful attention to user flow and exhibition presentation.
Design & Research
Vortic Art
Digital art galleries from anywhere in the world.